Screen 2.2: Process Capture
Capture the analog-first workflow — from thick markers to final output
A/B Testing: Workflow Conversation
Aaron is engaged when talking about making. This is his zone — thick markers, 50 sketches, "reduce, reduce, reduce."
Let's talk process.
You mentioned starting with thick markers before touching the computer. There's a method here. I want to understand it.
When you start a new logo project, what's the very first thing you do?
Before any sketching, before opening the computer...
Version A Design Notes:
- Structured step-through — guided prompts in sequence
- Progress indicator shows where you are
- Can skip prompts that don't resonate
- Pros: Comprehensive, methodical coverage
- Cons: Can feel like an interview
Version A
Guided prompts in sequence — comprehensive coverage.
Risk: Feels like interview
Version B
Natural dialogue — Lex follows the thread.
Risk: May miss aspects
Version C
Visual flow builder — see process take shape.
Risk: Extra work feel
🛠️ Why Process Capture Matters
Aaron's analog-first workflow is core to his identity as a designer. Thick markers force decisions. 50+ sketches clear the obvious ideas. This is where the "reduce, reduce, reduce" philosophy lives. Capturing this helps him articulate what he does intuitively.