Screen 2.1: Suggested Threads

Prototype

Surface themes from studio tour — begin deeper exploration

A/B Testing: Thread Discovery

Phase 2 begins. Aaron is slightly more open. Lex surfaces themes from the studio tour. Key: be curious, not prescriptive.

A: Card grid (pick any)B: Conversational (one at a time)C: Category clusters
Journey Phase: Cautious Exploration (Phase 2 - Start) • Aaron's State: Slightly more open • Lex's Role: "You mentioned the flat files..."
🧵

Some threads worth pulling...

Based on your studio tour and first capture, I noticed a few things that might be worth exploring deeper.

Pick one. Ignore them all. It's up to you.

0 of 5 explored

The Turquoise Story

shallow
Origin Stories

You mentioned a piece of turquoise from a family trip to Arizona. There seems to be more there...

4:32 - "my old man pulled over at this roadside stand..."

The Flat Files

medium
Design Philosophy

Your design collection seems to have a specific bar for entry. What makes something worth keeping?

7:15 - "did it teach me something?"

Analog First

deep
Process

The thick markers, the sketching before screen — there's a method here. Want to dig in?

11:42 - "I start with the thickest marker I can find..."

Poster Collection

shallow
Influences

Those band posters on the wall — they're not just decoration. What's the story?

2:18 - "every one of these has a story..."

Reduce, Reduce, Reduce

deep
Design Philosophy

You've said this phrase a few times now. It seems central to how you work.

First Capture + Studio Tour

Version A Design Notes:

  • Card-based visual layout — scannable at a glance
  • User picks which thread to explore (control)
  • Depth indicators: shallow (green), medium (amber), deep (violet)
  • Dismiss option for threads that don't interest
  • Pros: High autonomy, easy to compare options
  • Cons: Might overwhelm with choices
  • NEW: Staggered fade animation (v0 pattern)

Version A

Visual card grid — user picks which thread.

Risk: Choice overload

Version B

One suggestion at a time — feels like dialogue.

Risk: Less autonomy

Version C

Grouped by category — reveals patterns.

Risk: Feels presumptuous

🧵 Phase 2: Cautious Exploration

Aaron passed Phase 1 (skeptical testing). He's now comparing output to his own voice and trying different prompts. Key moments: Topic Expansion → Process Capture → Story Mode → Voice Calibration → First Value Moment.